that box art looks pretty sweet, i like it.
huh, should there be battle noises for 358/2 days when it's not a playable game?
i don't really like the fact that they're trying to use Residentevil.net again. it's pretty lame the way it's used in RE6 and how it's the only way to unlock certain costumes.
it's on the first page in an attachment, here is the code with the full digits BGM Mod 10347D34 000000XX 10347D44 000000XX the first line is for gummi world map, town music, and boss music the second line is for normal battles digits Spoiler *indicates that digit is exclusive to Kingdom Hearts 2 Final Mix+ only 31 and below= no music 32- Station of Serenity. 33- Station of Serenity Battle 34- Twilight Town (Sora's story) 35- Twilight Town Battles (Sora's story) 36- TWTNW 37- TWTNW battle music 38- Port Royal. 39- Port Royal Battles. 3A- Freeze 3B- 1st Armor Xemnas Battle 3C- Dash to the Unknown 3E- Twilight Xemnas Battle 3F- 13th Rememberance* 40- Christmas Town* 41- Christmas Town Battles* 42 - The Other Promise* 43 - Rage Awakened* 44 - Cavern of Rememberance* 45 - CoR Battle* 46 - Nothing (Plays regular music during boss battles) 47 - Nothing (Plays regular music during boss battles) 48 - Nothing (Plays regular music during boss battles) 49 - Nothing (Plays regular music during boss battles) 4A - Nothing (Plays regular music during boss battles) 4B - Nothing (Plays regular music during boss battles) 4C - Nothing (Plays regular music during boss battles) 4D - Nothing (Plays regular music during boss battles) 4E - Nothing (Plays regular music during boss battles) 4F - Nothing (Plays regular music during boss battles) 46 - Nothing (Plays regular music during boss battles) 47 - Nothing (Plays regular music during boss battles) 48 - Nothing (Plays regular music during boss battles) 49 - Nothing (Plays regular music during boss battles) 4A - Nothing (Plays regular music during boss battles) 4B - Nothing (Plays regular music during boss battles) 4C - Nothing (Plays regular music during boss battles) 4D - Nothing (Plays regular music during boss battles) 4E - Nothing (Plays regular music during boss battles) 4F - Nothing (Plays regular music during boss battles) 50- Freeze 51- Freeze 52- Mini-Game 53- Nothing? 54- Agrabah Battle (super fast) 55- Space Paranoids Battle 56- Freeze 57- Xemnas Battle (the one in front of the skyscraper)(hangs the game sometimes) 58- Music when Sora awakens 59- Reunion (one when Sora, Riku, and Kairi reunite) 5A- Music when Riku removes blindfold (i THINK) 5B- Kairi's Theme 5C- New Journey 5D- Evil Music (when the Villians plot) 5E- Solemn Music (when Sora finds out what happens when he uses the keyblade) 5F- No Hope 60- Happy March (when Maleficent and Pete die in TWTNW) 61- Silly music (like when Sora visits Santa) 62- Bad Omen 63- Longing (when Kairi is taken from her home) 64- Underworld Music 65- Beast Castle Music 66- Underworld Battle Music 67- Olympus Coliseum Theme 68- Beast Castle Battle Music 69- Nothing 6A- Under the Sea (sometimes hangs the game) 6B- Ursula's Revenge (background music) (sometimes hangs the game) 6C- Ariel's Song (background to the one she sings in the cave) 6D- Conclusion Song to Atlantica (background music) 6E- Large Boss Battle (like against the MCP or Jafar) 6F- Chaotic Battle (used in 1000 Heartless event) 70- Land of Dragon Battle 71- Swim this way (background music to "swim this way" in Atlantica) 72- Nobodies attack 73- Special Boss Battle (like against against the Experiment in Halloween Town) 74- Land of Dragon Town 75- Annoying Battle (like against Pete or the Hyenas) 76- Twilight Town (Roxas story) 77- Twilight Town Battles (Roxas story) 78- Arena Battles 79- Mini Boss Battles (like in Beast's Castle during first visit) 7A- Atlantica Tutorial 7B- Atlantica Tutorial (when you do something right) 7C- Same as 7B 7D- Conclusion to Atlantica Tutorial 7E- Nothing 7F- Agrabah Town 80- Agrabah Battle 81- Atlantica Town 82- Neverland Clock Tower (KH1 never sounds in KH2) 83- Ambush (battle music for most scripted battles) 84- Ending to Beast's Castle (when belle and beast dance together) 85- Yen Sid Tower 86- Twilight Town battle (Sora's story) 87- Space Paranoids 88- Space Paranoids Battle 89- Gummi´s World Map. 8A- Gummi Menu 8B- Gummi Construction 8C- Under the Sea (this one doesn't hang the game) 8D- 100 Acre Wood 8E- Gummi Victory 8F- Disney Castle. 90- Halloween Town 91- Struggle in Hollow Bastion 92- Roxas' Theme 93- Atlantica Battle (KH1 never sounds in KH2) 94- Gummi Launch 95- Halloween Town Battles. 96- Disney Boss Battle (KH1 never sounds in KH2) 97- The 13th Struggle (Organization XIII battles) 98- Hollow Bastion. 99- Hollow Bastion Battles. 9A- Port Royal 9B- Port Royal battles (hangs the game) 9C- Ansem Final Battle (KH1 never sounds in KH2) 9D- Nothing 9E- 100 Acre Minigame 9F- 100 Acre Minigame (when riding the broom thing) A0- Nothing A1- Nothing A2- Evil Music (when Villians plot) A3- Bad Omen A4- Olympus Coliseum Mini-game A5- Nothing A6- Bad Omen A7- Bad Omen (this one can be used in worlds as well) A8- Bad Omen A9- Bad Omen AA- Nothing AB- Nothing AC- Nothing AD- Nothing AE- Nothing AF- Shocker Music (like when Maleficent revives) B0-B8= Nothing B9- 13th Dilema BA- Pride Lands Theme BB- Pride Lands battles BC- One Winged Angel BD- Timeless River Theme BE- Timeless River Battles it seems everything past BE is nothing but it was only tested until D5 which all turned out to be nothing
1. you would install custom firmware and CWCheat. both of which you can research on google (there are good instructions out there for both) 2. CWcheat 3. once custom firmware is installed use a program called Remote Joy Lite
eh, i like it capitalized though :)
this is pretty awesome if it happens. i played the 3DS version and i think it's THE greatest 3DS game out there. i would even buy it again if they added things that weren't in the original release, like maybe have split-screen co-op for Raid Mode.
you want the music mod which is somewhere on the first page
summoning mod changes which summon you are currently using. each value points to a different summon. it's not that useful in my opinion. that code makes it so that the game doesn't crash if you're using more than one main character. without that code, the game would crash if you tried changing maps. the names of those codes are a little deceiving. the status mod kind of turns a character into a another character but not really. like, you can give Sora Auron's status, but he plays the same except is named Auron and has his abilities/stats. the moveset mod, changes a character's weapons as well as your combos depending on which movesets you use.
i don't think there's a code for that. we tried hacking that code and we just didn't find a way to make it happen we don't know of an easier way to do this right now. for now, you kind of have to make a new code for each thing you want to summon you can use the Boss Warp codes on the front page to return to 1000 heartless battle. you can mod enemies but you have to hack a completely different code for every object you want to replace, and for every room -_-. but it's not really possible to mod the enemies in 1000 heartless, from what i heard it crashes the game after a while. i don't think it's possible to make the enemies in that battle unlimited either using ps2dis (a program that is downloaded), and PCSX2 (an emulator that can give us memory dumps).
i would like a pin as well