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  1. A Zebra
    ...
    Post by: A Zebra, Nov 13, 2015 in forum: Gaming
  2. A Zebra
    same
    Post by: A Zebra, Nov 13, 2015 in forum: The Spam Zone
  3. A Zebra
  4. A Zebra
    tis real
    http://www.smashbros.com/us/dlc/index.html
    Post by: A Zebra, Nov 12, 2015 in forum: Gaming
  5. A Zebra

    for some reason
    Thread by: A Zebra, Nov 12, 2015, 13 replies, in forum: Gaming
  6. A Zebra
    Post

    do iii

    windows ten has some pretty major problems
    I wouldn't do it
    Post by: A Zebra, Nov 12, 2015 in forum: The Spam Zone
  7. A Zebra
    stole this from twitter

    [​IMG]
    Post by: A Zebra, Nov 12, 2015 in forum: Gaming
  8. A Zebra
    ...
    Post by: A Zebra, Nov 11, 2015 in forum: Gaming
  9. A Zebra
    ...
    Post by: A Zebra, Nov 11, 2015 in forum: Gaming
  10. A Zebra
    there's about 300 missions I think
    Post by: A Zebra, Nov 10, 2015 in forum: The Spam Zone
  11. A Zebra
    oh I don't think you were, only the first paragraph is specifically directed at you

    I'd be inclined to agree, but apparently the devs have straight up said they consider the sacrifice bay ending to be a happy ending, which implies to me that the tornado was the last trial to overcome and now everything's just fine for some reason. Also Max swearing off her powers doesn't remove all the memories she gets of information she shouldn't have about people, which I imagine would inevitably cause her to act in a way that wasn't intended, which would lead to more chaos theory stuff. Also like I said, all of her changes form BEFORE chloe are still intact, why aren't those causing problems?

    I didn't expect everything to be explained, but I expected more than this. Especially because they focus SO MUCH on it. I thought the dream sequence would be when we get some answers, or at least allusions to what they could be, but the nightmare is completely meaningless

    and speaking of the nightmare, I think they screwed up the moment they decided not to take it seriously. It starts of good, creating a foreboding tone. There's weird stuff like finding that note and it's actually a threat from jefferson, and such. Then it starts to crack about the moment when one of your dialog choices is "My selfies are ****!"
    and it just gets sillier from there. The text from the dog, frank talking about his beans, warren talking about going ape, max commenting on the bottles. They basically made it a place to shout out all the memes the series as spawned. By the time Chloe and Victoria are making out I felt like the game was literally winking at me

    The plot holes would be there, but they'd be easier to ignore. The game ignores its own rules whenever it needs to tel the story a certain way. Like you know how early on you go to the garage and find stuff, and if you rewind you can get the info without being detected by the cameras? Later when you go to check Nathan's room, I followed the same logic. After I got what I needed, I rewoudn to the point before I even opened the door. Then I go to talk to Chloe and she says "What took you so long?" Never mind that dialog like that shouldn't be in a game about time travel, the whole situation was forced just to give that confrontation with Nathan. Similar deal with taking a picture of Kate being harassed. Why can't I take the picture back with me like literally any other item, then intervene with kate and keep my evidence? That's why I don't think this is suited to an interactive medium, they're not willing to go all the way with it. If Max didn't use her time travel powers to do something in a movie, it'd be weird, but easy to chock up as nothing important. When I'm in direct control, it gets a lot more annoying.
    I didn't feel like Max did. Max gave up on getting answers and making theories, and really does nothing to help her figure out chloe caused the tornado. Seriously, they could be completely wrong, and then Max wakes up in a timeline where there's a tornado but also Chloe is dead AND she tore up the picture. Where Max felt sad, I felt annoyed. Annoyed at the choice presented to me, since it was way too extreme to even consider the other option, annoyed that no matter what I did my choices were all gonna be erased, and annoyed that the dream sequence that I sat through for half the episode hadn't amounted to anything
    Post by: A Zebra, Nov 9, 2015 in forum: Gaming
  12. A Zebra
    Hence early. It's a trailer, literally an ad for a game, and they're keeping it walled off for no good reason.

    I don't considering three screenshots and a description of a trailer to be a significant enough to say there's "hardly" a drought
    Post by: A Zebra, Nov 9, 2015 in forum: General & Upcoming Kingdom Hearts
  13. A Zebra
    considering the wii u is a straight up failure, the chances are less than zero
    they were already minuscule because of the power gap. The effort of porting probably wouldn't be worth it
    I guess the Nx might be a candidate, but would they really bother unless it becomes and out of nowhere smash success?
    Post by: A Zebra, Nov 9, 2015 in forum: General & Upcoming Kingdom Hearts
  14. A Zebra
    I don't really care about preserving the sense of smug satisfaction for a privileged few who could make it to japan to see a trailer for a video game I want to play that constantly has information droughts
    you pay to see it early, and to enjoy the actual event, keeping trailers secret is dumb
    Post by: A Zebra, Nov 9, 2015 in forum: General & Upcoming Kingdom Hearts
  15. A Zebra
  16. A Zebra
    Most likely what they're going with is that diverging timelines is causing something like a dimensional split. Hence the two moons: basically the entire universe is coexisting with another one slightly off axis. this would explain the weather and stuff. But they don't bother to even try to present a theory, and what's more there's really not special reason why Chloe should cause this. A lot of people forget this, but Max has altered time in a BUNCH of ways before Chloe died. All of the stuff she did at the start of the game after getting her time powers is different, the part in the past where Max burns the photo and cries to Chloe is different, and most significantly, at the start of the game, when Nathan shoots Chloe, Max screams "No!" and reaches out to her. This is pretty significant, it means that Nathan would have known about her being there. But none of that matters, for some reason. Nothing happens to space and time if Kate lives or dies, same with Jefferson. It ALL comes down to Chloe. And then with the second ending where you save Chloe... are we meant to assume that the universe just needs a blood sacrifice to save Chloe? How are we meant to infer that the universe will stop trying to kill Chloe at that point?

    The game put WAAAY too much focus on the supernatural elements without even trying to give a satisfactory answer. What's the deal with the doe? Why can only Max see it? What was the deal with the nightmare sequence? What did that have to do with anything?

    Personally, I think the nightmare should have delved more into the "Maxes you left behind" angle. Instead of repeating every single line of dialog max and chloe ever shared, they should have shown what happened to the theoretical alternate timelines that Max leaves behind when she uses her time powers. Instead, the concept is brought up, Shadow Max does an awful job at using scare tactics, and thne it's just dropped and never even touched on again. That's Life is strange in a nut shell to me. They introduced all of these threads, and they all went absolutely nowhere. Everyone's telling me what I was "supposed" to get out of this and that I jsut don't get it, but the thing is... I do get the point of the ending. It's just that it'd be a much more effective message in a non-interactive medium. If they wanted to tell a set story, Life is Strange should have been a movie or a TV series. But they decided to make it interactive, to CONSTANTLY push how much your choices matter adn to choose wisely, yet in the end I DON'T have to choose wisely. They literally set it up so it doesn't matter if you try to romance warren, or save that girl constantly, or even save Kate, it's ALL irrelevant, because in the end either Kate lives by default or she and EVERYONE else dies in the tornado. Also why is Chloe just kinda okay with Max essentially killing her mom?

    Apparently they ran out of budget with episode 5, and it shows, but MAN, this whole episode has basically ruined an otherwise really solid experience for me
    Post by: A Zebra, Nov 9, 2015 in forum: Gaming
  17. A Zebra
    IX has a huge network of moogles. Each save point is a moogle. VIII has a single moogle, apparently. VII has a moogle summon and a game in the gold saucer is about their life? I guess? XII implements them as a fairly commonly appearing race, though they look completely different
    Post by: A Zebra, Nov 8, 2015 in forum: Gaming
  18. A Zebra
    yup
    Post by: A Zebra, Nov 8, 2015 in forum: The Spam Zone
  19. A Zebra
    happy birthday to you
    Post by: A Zebra, Nov 8, 2015 in forum: The Spam Zone
  20. A Zebra
    ...
    Post by: A Zebra, Nov 8, 2015 in forum: Gaming