Ah those were the days...I'm alright. Haven't been able to draw as much as I used to (hardly at all).
Ah I vaguely remember a Skittles here lol. How are you?
Hi. Have we met before? I don't recognize your username...so many people have changed theirs over the last few years.
Everyone blinked in surprise. “Not do…? SCROOGE!! HAVE YOU LOST YOUR EVER-FLIPPIN’ MIND?!” screamed Glomgold. He hopped onto the table, fuming at Scrooge. His head, turning a steady shade of red throughout the questioning, now had smoke was pouring out of his ears. “THIS DEAL COULD FINALLY GET OUR FEET PLANTED IN THE DOOR!!! AND YOU WANT TO RUIN IT?!” “DON’T YOU EVER SPEAK TO ME THAT WAY, GLOMGOLD!!” Scrooge replied, “YOU LOOK ONLY FOR MONEY IN YOUR DEALS!! IT’S NO WONDER WHY WE HAVEN’T GOTTEN FAR IN ANYTHING OTHER THAN MOVIES!! YOU HOLD US BACK!!” “THAT DOES IT!!” Glomgold rolled up his sleeves and tossed his cap on the ground, “I’VE TAKEN ENOUGH FROM YOU, SCROOGE!!” “JUST TRY IT, YOU OLD BLOWHARD!!” Scrooge tossed aside his top hat and cane, and proceeded to roll up his own sleeves, “YOU’VE HAD THIS COMING FOR YEARS, YOU GREEDY-“ “That. Is. Enough.” The two ducks stopped abruptly, facing Walt Disney, who wasn’t looking very pleased at the demeanor. There was no outburst, no fumes that came from his head. But the anger could be felt all around the room. “We have talked about this,” said Walt, “If you two can’t behave like civilized people, I’ll give the jobs to those who can.” “Scrooge,” started Walt, “Flintheart is here because he is just as good at making money as you, and the taking care of both domestic and international is too much for one person.” “Flintheart,” Walt turned, “whether you agree or not, Scrooge is allowed to have a decision or thought different than yours. Sometimes he’s right, sometimes you are. “I will not tolerate another outburst like this. Either learn to work together, or you’ll both find yourselves in the Vault. Am I clear?” The two looked at each other, then Disney. Scrooge unruffled his coat, and cleaned his glassed, “I still don’t approve of this arrangement, Mr. Disney…but if this is your wish, I can hardly refuse.” “If it were anyone else, Disney…” Glomgold started, “I’d be telling them to jump into a lake of starved piranhas…” Glomgold sat back in his seat, “Very well, Mr. Disney, I’ll consent…” he then sent a look at Scrooge with a message far too clear: this isn’t over. “Alright,” Walt began again, “Scrooge, please explain why.” Scrooge cleared his throat and began again, “Mr. Disney, I understand that Mr. Nomura is your friend, and he assures you that this project is a good deal…and it may very well be a good one for him. But what he’s suggesting would not be a good idea for us.” “Scrooge…” Glomgold started again, through gritted teeth and a forced, nice tone that was trying to hide anger, “this deal will bring in an international audience for us, and open up new opportunities. Plus, there will be a huge profit sum from all this. That means more money!” “No, it won’t, Glomgold,” Scrooge, in the same fake tone, “It will bring us an audience, but not the kind we’re looking for, and we won’t receive as much money as ye think! Not for this!” “What are ye going on about now, Scrooge?” Scrooge took a deep breath, and turned back to Walt, “For starters: Mr. Disney, we would be loaning our characters out to a bunch of minor appearances. Even if they were major cameos, major speaking roles and all, we wouldn’t be able to bring in much profit. Assuming we used our standard deal, we still wouldn’t make much…Fenton, how much of a percentage would we earn from this project?” Fenton, who had been playing with a rubix cube during Scrooge and Glomgold’s argument, looked up, “Um, just a few hundredths away from 10%, boss.” He looked back to his cube and continued to match the tiles with disinterest. “So we’ll charge more money for our characters and demand more lines! We’ll just drain him more!” said Glomgold, who then realized where he was and who was present. He laughed nervously and loosened his collar, “Uh, heh, what I meant to say Mr. Nomura is that, umm, we’d request more reasonable prices for our talents, and, umm-“ “That brings in another problem: reputation,” began Scrooge again. “You’re not going to go into another “high morals” lecture again, are ye Scrooge?” said Glomgold. “I’m talking about our audience, Glomgold,” Scrooge then looked at Nomura, “Mr. Nomura, I did a little digging about your Final Fantasy games, the characters in the games, the lines said characters use, and the stories. What passes for PG-13 in Japan is more…mature for Americans. A good majority of our younger viewers may want to play your game if they catch wind that our characters are involved, and if they see them in such mature roles…that would do us more harm for our image than good. We would lose some of our longer supporters.” Scrooge looked over at Disney, “Especially if it meant seeing Winnie the Pooh in a tavern.” “That’s assuming this project reaches our shores,” Fenton said. He placed the cube down on the table and looked up, “If the project does a standard job and reaches our shores, we will earn about 10% of the profit. If it doesn’t reach our shores and it does well, it drops to 5%...poorly, down to 2%. Even if we somehow manage to get 15% of the profits, we would be lucky to break even.” “From a professional standpoint, Mr. Disney,” Scrooge stated, “we can’t afford to get involved with this deal.” Walt Disney watched Scrooge for a moment, then he turned to Nomura, “He has a point, Mr. Nomura. I do have to think about my employees and their wellbeing.” “I understand, Disney-sama,” Nomura nodded, “As I stated before, this is not a finalized story. If there are some…changes or conditions, I am willing to hear them out.” “We will need to renegotiate money,” Scrooge said, with a gleam in his eyes, then shook his head, “but first things first: our characters. If they are going to be involved, they’ll need larger roles. Much larger than simple cameos. We’ll need them to have feature parts, even if it’s limited to being part of their own kingdom.” “Can I ask something?” said Launchpad. Everyone turned towards him. “Uh, exactly who were you planning on appearing in your video game, Mr. Nomura?” asked Launchpad. “Well,” Nomura began, “we were planning on bringing in a variety of characters for cameos. Snow White, Cinderella, your “Lion King,”, your “Little Mermaids,” Pinocchio, Alice from “Wonderland,”, your “101 Dalamations,” “Beauty and The Beast,”…mainly most of your classic movies.” Everyone blinked and looked at one another. “Is this a problem?” “Well,” said Gyro, “it’s mainly a technical issue.” Everyone turned their attention to Gyro, who had finished fixing the light bulb head of his little assistant, “Many of our sets, music, and projects from the past, like the ones you mentioned, were recycled. We’d have to completely start over again to bring the sets to you, let alone the characters…” Nomura blinked, “…I do not understand, Gearloose-san. Why would either be a problem?” “Well, we’ve recently began switching from taping our movies to digitally recording them,” Gyro smiled, “Which has simplified some of our recording problems, but it also has presented a problem with releasing some of our previous pictures. We’ve had to reformat them, converting them from the commercial VHS format to DVD, but we’re not anywhere finished with the pre-DVD releases. Movies like Snow White, Pinocchio…a lot of them just aren’t digital yet.” “Why would that make any difference?” asked Nomura. “We have a very, ah…special way of making our movies,” replied Gyro, glancing over at Professor von Drake, who smiled at the sentence. “That includes how we use our sets, props, and characters. If it is prior to our conversion to our new filmmaking process, the said material just would not be available or useful for your video game.” “So the majority of my list is unusable, Disney-sama?” asked Nomura. “Well, I wouldn’t say dhat…” von Drake said, looking up from his scribbled notes and adjusting his glasses. He spoke in an Austrian accent that made some of the ducks smile, albeit in humor, “Some of deh movies demselves aren’t suitable for digital usage just yet, Mr. Nomura. A couple of dem are, but most aren’t. However, most of deh characters from dose movies: Snow White, Pinocchio, Simba, and so on, can actually be in your game. We jus’ finished the digi-fication plocess on most of our chalacters for some of our cartoon selies.” Nomura blinked, “…I’m sorry, Drake-san, could you repeat that last part? I think our connection failed a little.” “He said most of our cartoon characters were digitally converted for one of our cartoon series,” said Mickey, “We’re working on a show here in America: House of Mouse. It’s where hundreds of characters arrive at a nightclub and are entertained by…well, anything: music, cartoons, stand-up. But the point is, almost all of the cartoon characters from past movies are digital, and could still appear in the game. It’s just their movies that are questionable.” “Very well, the characters can be used,” Nomura said, “but that still leaves us with the problem of sets, money, appearances and lines.” “What if we, uh, flipped the concept?” said Goofy, “make the Final Fantasy characters the guests, and have the game centered on Disney movies?” “I’m not sure if that would help, Goofy,” said Fenton, “It would flip the financial profits for us in our favor, but then it would be Mr. Nomura who is in the bind instead of us. Although,” he added, “he would still get a much larger profit than we would for his 10% compared to us.” “So, how would we be able to settle this?” asked Donald, “If we do it their way it’s a landslide in their favor, but if we do it our way, it’s a landslide in ours? There’s no way we can-“ Before Donald could finish his sentence, the windows from behind Donald open, with three young duckling heads, each with a different colored baseball cap poking inside the room. “UNCA DONALD!!” “WAAAAAHHHHHHHHHH!!” The interruption and exclamation of his name sent Donald flying up to the ceiling in shock, a trail of feathers falling behind him as he caught the light fixture. Tension breaking, everybody laughed as Donald glared at his triplet nephews. “Huh,” Nomura said as he watched Donald hanging from the ceiling, “I thought you said Donald-san couldn’t fly, Disney-sama?” “He has his moments,” Disney replied, smiling. Everyone turned towards the three young ducks at the window. Each one looked identical as the other two: same height, same feathers, and same way of talking (namely, like younger versions of Donald). Huey, Dewey, and Louie even had very similar personalities, save minor differences. The only difference between the three of them were their clothes (which were also identical, except for colors): Huey wore red, Dewy wore blue, and Louie green. “Sorry, Unca Donald!” the three exclaimed, but their tune quickly changed when they saw the rest of the ducks, “Unca Scrooge! Launchpad! Gyro! Fenton! You’re back!” The three started to clamor in, “We weren’t sure if you were going to make it or not!” The four ducks smiled. Scrooge stood up, hugged his nephews, and spoke up, “Hello, lads. We haven’t forgotten about the party, but we need to get back to business here first. It may take another hour or two, but I promise, we’ll all be at Donald’s for dinner. Please run along until them.” “Okay, Unca Scrooge!” They quickly hugged him again, then ran out the same way they came: out the window. “Rambunctious flock ye have their,” Glomgold noted, grunting. “Hey, watch it,” Launchpad said, his eyebrows furrowing slightly, “they’re a good group, they were just excited to see their uncle! It’s been a while.” Scrooge chuckled, “I’m sorry about the interruption, Mr. Nomura. We had agreed to meet with me nephews prior to the meeting, but since we were running late, we had to skip on our reunion. Now if we-hmmm….” Scrooge stopped midsentence, scratching his chin. “Y’know, Mr. Disney, Mr. Nomura,” Scrooge started again, “actually, I think me nephews have given us a solution to our problem.” “Oh, this I gotta here, Scroogey,” Glomgold started, almost dramatically, “Do, please, tell us your brilliant solution!” “My “brilliant solution,” as you so wonderfully say, Glomgold,” Scrooge said, almost as sarcastically, “is that we don’t make either of our characters or Final Fantasy the stars.” Everyone looked at each other in confusion. Just what was that supposed to mean? “What do ya say to that, Glomgold?” Scrooge asked, his chest puffed with satisfactory pride. “I think yuir bagpipe has a couple of holes punched in it, McDuck,” Glomgold replied, “because if we don’t have a star for the game, then we don’ haf much of a game!!” “Oh, we’ll have a star, Glomgold. There’s no mistakin’ that. It just won’t be either Disney or Final Fantasy. It will be-“ “A third party.” Walt finished, a note of impressed satisfaction in his voice. “Very interesting idea, Scrooge.” “It wasn’t that good…” Glomgold muttered, his head to the side. He turned his head back just in time to see Scrooge mouth silently: neener-neener-nee-nerrrrrr. “And how would this be done, Scrooge?” asked Walt. “We would need to bring in a character completely unique to both franchises: someone who could be considered both Disney and Final Fantasy, while simultaneously be considered neither. In other words, it would have to be someone completely exclusive to this game.” Scrooge said. “We would need to divide the performances of both companies then, if we were to approach from that perspective,” said Mickey, “Half of the appearances would be Final Fantasy, the other half Disney…maybe one or two kingdoms would be exclusive for the game.” “Actually, that brings up another problem,” started Glomgold, surprising everyone. He rested a small folder of papers on the table, “A list was made of the various games. You’ve recently released ten of these Final Fantasy games…almost half of them have never made it to our shores. If we were to implement this plan of Scrooge’s, we may still lose money, because four of the ten games have never been to our shores.” He shot a look at Scrooge, as if to say, ha, nice try, Scroogey. “Hmm…and if we try to re-release these games now, we would either stall development, use too much money in our budget, or frustrate our customers with too many games…” Nomura concluded. “That would put a stall in this project altogether…” “What?!” Glomgold said, realizing the negativity of his suggestion, “Umm, well, we haven’t decided what we’re going to do yet, Mr. Nomura! There’s no need to try and pull the plug just yet!” He started gripping and twisting his fedora in nervousness, exposing his bald, feathered head. Walt had been silent during most of the discussion, thinking. This was certainly a difficult challenge for the teams; one that would either make or break both companies, especially with the unique talents both teams possessed. This dream could be something wonderful. A heartfelt desire that could light up a kingdom. “What if we divided the game in a different way, Mr. Nomura?” suggested Walt, “Instead of dividing up the kingdoms, we divide the game itself?” “What do you mean exactly, Disney-sama?” Normura asked, tilting his head slightly. “We divide the roles for making the game. My company’s movies have been seen worldwide, including Snow White. Your video games are famous for their stories. If you can collaborate with a couple of our writers to make the game available for an international audience, you would be able to write a story that would appeal to both sets of audiences. In addition, you would be able to apply the battle system you’re wanting to test.” “If we did that, we wouldn’t have any Final Fantasy characters in the game at all,” said Nomura, a hint of disapproval in his voice, “which would defeat one of the purposes of the game.” “Not if you consider this a creative test,” Walt replied, “if a culmination of my company’s characters, in different kingdoms, under your script can work, especially if there’s a possibility of them fighting one another…then a concept of Final Fantasy characters from ten different kingdoms on an odyssey to save the world is not as much of a stretch. As for your characters…well, I think the best that could be offered is to take some selected characters from the games that have reached our shores and give them major cameos…maybe even have them centered in a kingdom.” “Mr. Disney, if I may,” said Glomgold, suddenly with an idea, “I think I know how we can make this more deal more favorable for Mr. Nomura.” He waddled his way to Walt and whispered in his ear. “Hmm…that’s not a bad idea, Flintheart. Okay, we’ll use it.” Walt turned to the screen once again, “In addition, we’ll let you decide and design the characters for the third, neutral party. If you need something drawn or designed, especially regarding new material, we will loan what we have, including our equipment and staff. Are there any questions?” “I have one.” Fenton chimed, “I’ve been hearing a lot about kingdoms, warriors, and fantasy…and I’m kind of curious: how exactly do we fit in? I mean, what role would each kingdom play in the story? What kind of adventure?” Nomura, who had appeared a little perturbed at so many changes from his original storyline, answered, “Well Crackshell-san, the idea was that each of the kingdoms have plots identical to each Final Fantasy game: fight a key villain under a similar setting of the game, solve a key problem that follows the overall plot, move on to the next world, repeat, until the final kingdom is reached, solve the mystery…that’s it.” “Uh, boss?” said Fenton, looking towards Disney, “Our movies over the years don’t really follow a consecutive order…especially if you jump from princess to mermaid to lion, following their original storyline. Having all in one location wouldn’t do too well…or make much sense for that matter. They all have completely different plots, settings, even inspiration!” “He’s right,” chimed in Gyro, “From what you all described of this new draft, this is much more complex than different kingdoms. This is an idea of different worlds! Such a thing is unheard of! Practically impossible!” “Well, technically it’s feasible.” Everyone turned to Ludwig von Drake, who once again looked up from his note-scribbling, “The idea of having wolds so diffelent from one another isn’t so farlfetched: just look at our solar system! We have a couple of planets composed only of gases! Jus’ don’t light a match! Wahahahaha!” He banged his fist on the table like he told the funniest joke in the world…then stopped when he realized he was the only one laughing, “Ahem…deh point is, if we tleat evely movie like dey were deir own wold, we would be able to stick with the original plot of deh movies, especially if each planet was compleley unawares of one anothel. The science would actually add up.” Walt looked up at the video monitor once again, “Would this be acceptable, Mr. Nomura?” “This is a very big change from my original design,” Nomura said, almost in disbelief at the number of additions and removals to his idea, “…I am not against the idea, Disney-sama, but at the same time, I am uncomfortable with the idea of writing stories for characters I have not designed…especially if they need to be original.” “I have complete faith in your abilities, Tetsuya,” Walt smiled, “And I trust your judgment. All that is needed is your call and your word.” Nomura thought for a moment, then smiled. “Very well, Disney-sama. We have an agreement. Once I have prepared another draft of the script with our changes, I will have our human resources department email a copy of it, and a contract to make the deal official. I will also include a complete list of your movies and characters that I originally had planned. If you foresee any changes in movie selections, we’ll discuss then. This whole thing shouldn’t take more than a few days.” “Thank you, Mr. Nomura,” Walt replied, “I’ll have my toon resources department review the contract, then I’ll sign it and send it back your way.” They both bowed to one another, then they both terminated the video conference call. “Alright,” Walt sighed in relief, “that wasn’t too shabby, team! We have a project! Mickey, Donald, Goofy? Make sure you have things packed for your trip to Japan. Once I get a list of the necessary cast, you and the stagehands will leave as soon as we get things finalized. On that note, this meeting is adjourned.” Everyone stood up, stretched, and proceeded to make their way out the room, weary and tired from the extensive meeting. As they made their way out the room, into the hallway, and out the building, nobody noticed as Flintheart slipped away from the group. He walked quickly and as quietly as he could, making sure nobody saw him, sneaking between trees, buildings and people to a nearby payphone. A quick glance to his left and right, and he quickly used a nickel on a string. He put the nickel in, then jerked the string to pull it out of the deposit: success, as always. He smiled slyly. 60 years of that trick, and it’s never failed him. He waited patiently for the switchboard to answer him. “Hello? Yes, I need to place a call. To Tokyo Disneyland…what? It’s called Mickey’s Toon Town, now?” Flintheart rolled his eyes, “Yes yes, that sounds like the same place. Yes, I’ll accept the charges, now please, hurry and place the call!” He tapped his foot impatiently. This stall was already taking too long. If this didn’t end quickly, he would have to abandon the call so he would not be spotted. “Hello? Please put me through to human resources.” Glomgold was forced to wait once again, as not only did the transfer take it’s time, but this time he sat through dial tone music in the form of the Mickey Mouse club theme. He shook his head. What had happened to this world? When he was a young lad, whenever a phone call was made, a person had to sit patiently and wait for the person on the other end to pick up. Kids these days have an increasingly short attention span that they have to have music playing while waiting, otherwise they’ll get bored. And don’t get him started on kids and “boredom”. Everything has to be entertaining for them now, or else it’s suffering…completely distasteful. Finally, the phone picked up. Glomgold spoke, “Hello? Is this Sylvester?...ah, good! Listen carefully, Sylvester. Disney and Nomura have made the deal. They’re undergoing final negotiations now. I need you to make the changes to the contract like we planned. Be sure to do it when each person sends it to the other. Do you understand?...alright, good man, Shyster! We’ll make a pretty penny out of this, yet!” Glomgold smiled as he hung up the phone. This would be a grand, universal plan yet.
@Loxare: Thanks, I'll try and keep that in mind. As the time of agreement approached for the meeting, Mickey, Donald and Goofy made their way from the familiar building, down the familiar hallway, on their way to the familiar room towards their familiar boss and father. The trio were discussing, in somewhat mild confusion and amusement, the roles several of their member were to play in this production. “So, I’m the king, and have a significant role, but I won't represent the franchise? That’s unusual…I don’t think I’ve ever heard of such a method.” “Eheheheh…looks like I get more screen time than you, for once, Mickey. But I’d feel better if they didn’t make me a “mage.” That doesn’t sound any better than a court jester!” “Ahyuk, well gee, fellers, I’m sorry you guys got poor roles. But at least you guys got enough talent to rise above your parts! If it’d make ya feel any better, you can have my part: I don’t think I’m nearly qualified to be a knight, especially head of a “royal guard.”…Gawrsh, this makes me sound really important! And I know I ain’t more important than the rest a ya two!” Mickey and Donald had to suppress a smile, with Donald successfully hiding his. Mickey shook his head slightly, while Donald averted eye contact. Goofy always managed to do or say the right thing to put things in perspective for the trio: none of them was more important than the other, and egos wouldn’t get anyone very far, anywhere. Donald took a deep breath, sighed, and said something that always made people wonder if there truly was such a thing as mind control or intelligent life on other planets…especially when it wasn’t prompted by guilt or peer pressure. “Sorry, Mickey.” Donald said, looking straight ahead. “Thanks, Donald.” Mickey said, smiling. “Ahyuk!” Goofy cried, his enthusiasm getting the better of him once again as he scooped up his friends in either arm, “Yeah! That’s the spirit!” Mickey laughed, “Okay! Okay! Settle down, Goof!” Donald was not as obliging, “Put me down, you big palooka!” The door at the end of the hallway opened, with Walt Disney on the other side of the entryway, “Boys, settle down and hurry up! The video conference is about to start!” “Oh! Right, Boss!” The trio exclaimed and hurried inside. Mickey, Donald and Goofy quickly made their way into the familiar room. Walt was sitting behind his desk when the three entered the room and quickly shut the door behind them. Once inside, Walt pressed a button on his desk. In almost a magical fashion, the room began to change: the room seemed to become larger by way of the walls moving farther apart from one another, the ceiling raised at the same time (a feat most perplexing, considering they were on the first floor of a three-floor building), with bookshelves shifting and moving to where they were not visible in the room anymore. At the same time, the floor opened down the middle of the room with a long, business style table emerging from the floor, complete with comfortably cushioned, fully operational swivel chairs. Once the table emerged, a large, widescreen television emerged from the ceiling, slowly lowering its way down to a comfortable eye level. How all of this emerged from the quaint little study of Walt Disney, let alone where it was hidden to begin with and how the room can shape itself like this defied most known architectural rules, was anyone's guess…at this point, nobody was surprised. The trio sat in their seats, making the long table seemingly less empty, with Walt Disney sitting at the very end of the table, and pressed a button on a remote control he pulled from his tweed suit. A large television screen slowly began to descend from the ceiling, stopping just at eye level. It was at just the right level for everyone: not too high nor too low for anyone to raise or lower their head. Another press of the button by Disney and the monitor turned on: snow at first, then a face appeared. His face was Asian by appearance, with a hair lying flat and combed to one side. Average in appearance, it would not be surmised that this would be the producer and head of several projects of a multimedia company in Japan. But then, this has been a week full of surprises caused by Tetsuya Nomura. He smiled as he realized the connection from his company to Disney’s was established. “Mr. Nomura, it’s good to see you again,” said Walt. “Konichiwa.” “Good afternoon, Disney-sama,” Nomura did a polite bow of his head, “I’m glad you have agreed to hear my proposal. And I’m even more pleased to see Mickey-san, Donald-san, and Goofy-san!” The three blinked and looked at one another for a moment. Finally, Donald spoke up, “Umm…my last name is Duck, not Sam. And we’re not related!” Nomura laughed, “No no, Donald-san, not “Sam”, “San!” It is, how you say, our version of…” He looked over at Disney, “…what is the honorific for Americans? “Mr. and Mrs.?”” Walt smiled and nodded, “Among others, yes.” Mickey, Donald and Goofy nooded, “Ohhhhhhh…” Walt shook his head, smiling, “I apologize Mr. Nomura-excuse me, Nomura-kun, but my domestic and financial officers have not arrived yet. Their flight was delayed…I believe it had something to do with a pilot error, but they should arrive any minute.” BLAM! “Confound it, Launchpad! Can’t you land a plane right, for once?!” “Aw, c’mon Mr. McDee! My landing was perfect! Spot on, even!” “Spot on for a crash, ye mean! Scrooge, why do ye keep such incompetence in your company?!” “Don’t talk to me about incompetence, Glomgold! I don’t need a sleezy, moneygrubbing piece of haggis to tell me what to do with my employees! “Careful with your cane, Mr. McDuck! You almost hit my invention!” “Well, watch where you’re walking, Gearloose! I told you to leave that contraption behind before we left!” “Mr. Clackshell, did you finish those numbels before we left?” “Sure did, Professor! Your settings will fit within the parameters of the experiment.” “Wunderbar! Thank, Mr. Clackshell!” The doors burst open to reveal five ducks, all anthropomorphic, all of various ages, sizes, and attitudes. The first one was the oldest and shortest. He wore a blue frock coat, a dark top hat, and wore pince-nez glasses on his orange-yellow bill. His legs, also orange-yellow, had spats on his feet. Although he walked with a cane, there wasn’t any indication of a problem with his walk. His face had feathers that frayed from the side of his bill, and eyes that were focused, sharp and gave no sign of old age despite his appearance, his accent giving only a slight indication of Scottish. The second duck was taller. Almost twice as tall as the first duck, yet full bodied as well. He wore an aviator’s cap and goggles with a tuft of red hair sticking out, a brownish-red shirt with a white scarf and tan cargo pants. His large beak and even larger grin gave him a friendly air to him, despite his size and form…and habit of crashing airplanes. The third duck was about the same size as the first, but a little younger, heavier, and angrier. His feathers frayed on the side of his head slightly like the first duck, but the beard that he sported made him look much older than the first. His accent was a much thicker Scottish than the first. A greater indication of his heritage was the plaid kilt and fedora of the same plaid pattern. His blue overcoat gave him an appearance of authority, but his rectangular glasses, although the same size as the first duck, made him look much older than he let on. The fourth was a little older than the second duck. Tall, gangly, yet professional looking for a scientist. His frazzled red hair was under a yellow cap, but what stood out was what was in his hands: a screwdriver in one hand, a tiny robot in the other with a lightbulb for a head. He furiously tinkered with the robot, the lightbulb flickering on and off. The fifth duck was not as organized…or cleanly dressed. His gray hair completely frazzled and frayed, his eye glasses slightly skewed, and his clothes wrinkled, with his vest crumpled slightly. Over all of that, he wore a very used lab coat, showing signs of years of use. In one hand he held papers, the other pencil, furiously jotting down notes in symbols and equations that were gibberish to many (partly because of the subject, mostly because of his poor handwriting). The sixth duck was the youngest duck of the group. He wore a cheap suit, and slicked back feathery hair. He carried a briefcase in one hand, a calculator in the other hand, furiously crunching numbers. All five stopped short at the table. Donald stood up from his seat, excited, “Uncle Scrooge!” “Hello, Donald! We’re terribly sorry for being late, Mr. Disney,” said the first duck, who smiled first at Donald, apologetically at Walt Disney, then glared furiously with the second duck, “we had some…unexpected complications.” “It’s fine,” answered Walt, a little annoyed, “Mr. Nomura, please allow me to introduce my financial staff.” The first duck stepped forward, his chest puffed up with a beam of pride, “Scrooge McDuck, head of financial estates and affairs of the Disneyland and Disneyworld domestic offices. This,” Scrooge waved his hand lazily towards the second duck, “is my pilot, Launchpad McQuack.” Launchpad waved, “How ya doin’, Nomura?” The rest of the duck company groaned, while some covered their heads with their hands. The rest of committee laughed. Launchpad blinked, oblivious. The third duck stepped forward, puffing his chest out even more than Scrooge, “Flintheart Glomgold is my name, sir. CO-HEAD,” he said with much emphasis, eyeing Scrooge as he said it, “of the financial estates and affairs of Mr. Disney’s World and Land, and head of his international offices!” The two shot looks from one another that radiated with electricity. The fourth duck waved, “Hello, Mr. Nomura! I’m Gyro Gearloose! I’m Mr. McDuck’s inventor and head of scientific advances for his company!” The little robot that Gyro held in his hand waved his hand also, with his lightbulb head lighting up. The sixth duck smiled and set his briefcase on the table, “My name is Fenton Crackshell, Mr. Nomura! I’m a publicly glorified bean counter and number cruncher for the companies…otherwise known as Mr. McDuck’s personal accountant, and head of sales for Mr. Disney! While we’re on the subject Mr. Nomura, you appear to be an intelligent and creative person! If I could just have a moment of your time-,“ “THANK YOU, Fenton....” interrupted Scrooge, with Fenton flinching slightly, “but Mr. Nomura, for the 37th time since we’ve been on the plane, DOES. NOT. NEED. ANY. NEXT. GENERATION. SWIVEL STICKS!!” Everyone burst out laughing as Fenton dropped his head in disappointment. Scrooge lowered his head and sighed in embarrassment, while Fenton, when he saw that Scrooge’s head was turned, made his hand like a phone and silently mouthed, “Call me!” The room fell silent for a moment as everyone stared at the fifth duck, scribbling notes while sitting at a spot at the table, completely oblivious to what was going on around him. Scrooge coughed once to get his attention, to no avail...who then kicked the duck's chair to shake him. "What?!" the duck said, panicked. Scrooge, annoyed, gestured towards Nomura. "...Oh!" the duck exclaimed, finally catching on, "Please, folgive my manners! My name is Plofessor Ludwig Von Dlake! Head Inventor, scientific genius, and ovelall wondelful guy! I help make sure things run as smoothly as possible here in deh wonfelful vold of Disney! As a matter of fact-" "THANK you, Professor," Scrooge said, cutting him off, "but we're only giving introductions today, not autobiographies!" Von Drake shot a look at Scrooge, then silently mimicked him like a child as he went back to his equations. “Now that we have that out of the way,” Walt laughed, and the ducks taking their seats, “we’re ready to begin. If you wish, we can go ahead and discuss certain details on the project; the financial staff have received a copy of the script as well.” “Certainly, Disney-sama,” Nomura agreed, “We are adopting a style somewhat familiar to your films: this project, overall, will be a story of a hero rescuing a princess. Along the way, the hero will fight monsters created by dark forces that threaten to destroy not only his land, but other surrounding kingdoms as well. The ultimate goal will be to reclaim a special treasure that contains powers to eliminate the dark forces once and for all, restoring everything to its former glory.” “Sounds basic,” says Walt, “What’s going to make this stand out?” “For Square Soft, part of it will be the movement,” Nomura replied, “Our Final Fantasy games have relied on a turn-based system for our video games,” an image appeared on the screen next to Nomura’s head as he explained, displaying characters in 8-bit pixels taking turns attacking a monster, “this will be a change for us that will bring in a wider audience. The second will be the characters.” Nomura’s face disappeared for a moment, and replaced by three Disney characters, “Mickey, Donald, and Goofy will be among the heroes in the story, and part of one of the kingdoms: namely, “Disneyland.” Two of the survivors of their kingdom will be Donald and Goofy, the royal knight and court wizard, who are searching for the king. While they search for the king, they are travelling from kingdom to kingdom, interacting with the people to find clues, and gathering a treasure from each kingdom along the way, each piece involved with fighting the dark forces. Along the way, gather new partners and fighters, until they reach the heart of the darkness. There, they learn that the hero is the child of the king of darkness and heir to the throne.” Walt tilted his head, “Okay, what makes him decide to not side with his father?” “Is it his sense of right and wrong?” asked Mickey. “His friendship with us?” chimed Donald, with a happy grin. “Hmm…” Goofy thought, “…Pluto?” Everyone stared at Goofy. He shrugged, “…I’d save the world for Pluto.” Mickey and Donald looked at each other, “Well…yeah…I would too, but, umm…” Nomura laughed and answered, “A princess.” They all stared at Nomura. “The hero or prince will have been separated from his kingdom shortly after his birth, and placed into another kingdom. This will be what starts to war between light and darkness. To fill the void, the distraught king takes in a widow, whom he later marries, and her daughter from a previous marriage. She becomes a princess, raised like his very own, but the hero and she fall in love with one another,” answers Nomura, “In the final battle, the king takes on the full power of darkness, the hero, Goofy, and Donald fight and win, but at a cost: Mickey will still be missing, but now the hero will be gone too, save a few clues left behind. If all goes well, we will use this as a builder for the next game.” Mickey, Donald, Goofy and Disney all looked back and forth towards one another. Walt spoke up, “Well, Mr. Nomura, this is very-“ “I don’t like it.” Everyone turned in surprise towards Scrooge. His head rested on his hands throughout the entire discussion, his fingers intertwined with one another, his eyes, though focused, were staring off into space. Mr. Nomura blinked, “…excuse me, McDuck-san?” “Scrooge,” whispered Glomgold warningly, “don’t mess this up for us!” Ignoring Glomgold, Scrooge continued, “Mr. Nomura, there are a few questions I would like to have clarified. These kingdoms you refer to: I assume that means each one will have a certain theme or feature, since one of them will be centered on the Disney characters?” “Indeed,” said Nomura, “Each one, with the exception of the Disney kingdom, every world will be centered on a Final Fantasy game.” “I see,” said Scrooge, “And our roles in the game, with the exception of Donald and Goofy, are to provide cameos from various characters?” “The majority of the game will be focused on our Final Fantasy characters, each kingdom based over a specific game. There may be one or two Disney characters in each kingdom to make things interesting, but for the most part it will be centered on Final Fantasy characters.” Answered Nomura. “How many of Disney characters?” pried Scrooge. “A few per kingdom, so no more than 40.” replied Nomura. Walt eyed Scrooge, “What are you thinking, Scrooge?” “I’ll answer in just a moment, Mr. Disney,” replied Scrooge, “What will the rating for this game be, Mr. Nomura? The equivalency if this were a movie?” “By Japan’s standards,” Nomura thought, “it will be the equivalent of a PG-13 movie.” “Hmm…” Scrooge intertwined his fingers again and looked past the television screen. For a few moments, it seemed he was lost in thought… Finally he turned back towards Walt, “Mr. Disney, I don’t think we should go through with this deal.”
Mr. Young's voice as Scrooge McDuck is one of the earliest voices I remember of my childhood; mostly in DuckTales, but the first time I heard him was in Mickey's Christmas Carol...I always loved how detailed and varying his Scrooge was no matter what cartoon his character was in. Recently I stumbled onto a cartoon of his character I never saw previously, Sports Goofy, and aside from a different coat, it looks like it could have been on an episode of DuckTales...I might have to make a video over these toons, to acknowledge Mr. Young' passing.
In a nightclub, not far from the most active part in the magical kingdom, a magical microphone (ironically named, “Mike,”) pops down from his perch and delivers a message from the clubs sponsor, in a rather upbeat manner. The product, displaying a familiar witch, is showcasing a more disturbingly familiar apple. “Pete’s evil plot provided by: “Evil Witch Sleeping Apples!” With the active magical ingredient, appletonin! Fast acting, effective relief of wakefulness is only a bite away! Evil Witch Sleeping Apples!” As Mike delivers his line, the picture of the familiar witch comes to life, and begins to speak in a disturbingly happy tone, “One bite, and you’re out like a light! Mmhmhahahahahaha!” “Wake-Up Kiss sold separately.” Mike quickly adds in. As quickly Mike delivers his final line, the spotlight shifts from him, to a more familiar, recognizable, and overwhelming famous figure. Dressed in a stage suit, minus a bowtie, Mickey Mouse needed no introduction to get the crowd going…even if he was only delivering the final curtain. “Ha! That’s all for today! See you cool cats real soon!” The band played their instruments, and the audience roared in cheers as the curtain swept over the stage of the nightclub, and the room faded to black. For a moment, it seemed the world could end on this one moment… “Aaaaaaand…CUT! ALRIGHT EVERYONE, THAT’S A WRAP! GREAT JOB, EVERYBODY!!” The curtain opened back up again, and Mickey began walking towards the end of the stage: tired, hands in pockets, but satisfied with the performance of the day. As he made his way to the end of the stage, and pleasantly jumped off it, the background behind him began to fade away. Stage hands and behind-the-scenes-people of unknown names and titles quickly began to disassemble and relocate the stage for the filming of the next show. The quickening of assembling and dissembling was enough to tear away any remaining magic leftover from the show. Mickey smiled slightly. He was used to it. He knew nothing would last forever, but he did take comfort in the fact that this show would be gone only temporarily...especially since the House of Mouse show was ordered a second season. Mickey quickly made his way towards his dressing room, next to two other doors: “Donald Duck” on his left, “Goofy” on his right. All three had just as large and equally bright stars. He should know, he had each one of them measured carefully; both of his two costars earned just as much laughs and fame as he (though Donald would always find a reason to complain that his star was smaller, or that Mickey got the better roles, or that Goofy got more stage time). Mickey quickly changed out of his stage attire and into something a little more comfortable: red shorts, white gloves, and large yellow shoes. He smiled at his classic look. He sometimes wondered why he anybody would demand he change his look and become more “hip.” He liked the look his fans say is “timeless.” After all, he’d be naked without his look. As he exited his dressing room, he caught the eye of a costar and coincidentally one of his best friends for as long as he could remember being in the business. His friend was nearly twice his height, but gangly looking. His own “timeless look” was wearing overly large brown shoes, blue jeans, dark orange long-sleeved shirt with a black vest, white gloves, and a crumpled green top hat. Although clumsy and dim-witted, Goofy has a heart of gold that hasn’t diminished once during the darkest of times of their career and friendship. And Mickey loved him for that…even if his signature word popped up a little too much. “Ah-hyuck! Hyah, Mickey! Are ya ready for the meetin’?” Mickey shook his head slightly while suppressing a laugh, “Yep. Just headin’ that way. You coming, too?” Goofy nodded while grinning. Mickey could almost swear he heard something shake loose in Goofy’s head every time Goofy did that. “Alright. We’ll go together, then.” The two made their way outside the studio, and past the backlots and other studios, passing a world of other sceneries, movies, and stories. Many of the stage hands and stars waved at Goofy and Mickey as they passed. “Hey, Mickey! Great job in that last episode!” “Thanks, Steve.” Mickey replied, smiling. “Goofy! Can you do that laugh for these kids, please?” “Ah-hyuck hoo hoo hoo hoo! Gawrsh, we’re glad to see you kids today! Y’all have fun and come back soon, okay?” “We will, Mr. Goofy!” the kids all chimed in, waving as they left. Mickey and Goofy smiled as they progressed to main building where their meeting was to take place. In all their years, there lots of rumors as to where the magic of their job was located: Disneyland and Disneyworld, where anyone could meet their favorite movie characters, Disney studios, where new movies and cartoons were being made every hour of every day (okay, maybe that’s a tad exaggerated by the fans), but in actuality it was here: a large, central, and unnamed building in the middle of Disney Studios. It was here that many of the ideas for some of the earliest cartoons, characters, gimmicks were developed, but not with a pen and paper…rather, it was on a sofa or love seat, various members talking to one another in the den, or even by children running and playing with their toys with their parents. This building was not another company meeting place for executives and workers. It was home, where everyone could come to at the end of a good day’s work and be a happy family. This was the true heart of Disney. As the two made their way through the children laughing with their toys, adults having a midday snack in the den area, or even through various caterers wheeling in carts of assorted foods to various rooms (sometimes this home was treated like a five-star hotel where everyone spent the night before an extended day’s work), the finally reached their destination: a lone door, in the middle of a rather unusually long hallway. They enter the doorway without a second thought. Why would they need one? It’s home for them…along with every creation that has ever emerged from Disney. The room was not a spectacular one of grand design, like one would expect from a multimedia empire mogul, nor was it even a very business oriented room. It was arranged just like a den, a simple study area. A desk towards the back of the room, some carpet, and a few simple light fixtures. What was striking were the number of books in the room: all except two of the walls in the room were lined from floor to ceiling with grand bookshelves, and filled to the utmost space with every kind of book one could imagine. Nothing seemed off-limit: fairy tales, cookbooks, instruction manuals, even toaster repair guides. It seemed to boarder on the revolutionary, while at the same time boggling the imagination. Such was owner, if not owner, of the room. He stood at a modest height. A touch over six feet tall, his looks were not of magnificent grandeur, not like a king or emperor, especially with his tweed suit, slicked back hair and mustache. And yet, his gentle features, warm smile, and dark brown eyes suggested something more sincere; a man who stayed the same before he accomplished his hopes and dreams. As in, accomplishing them only gave him more dreams to fulfill, if not expanding his original ones, with all of it seeming all for not if he didn’t share any of it with the world. Walt Disney was a unique man in a cynical world, but just seeing him made everything seem a little less depressing, and a little more hopeful. “Hello, boys,” Walt spoke. He smiled as Mickey and Goofy came closer, then a tad confused, “Where’s Donald?” Mickey was about to speak when the three of them heard an increasingly loud number of running footsteps. The door quickly opened and closed to a large white duck, out of breath, and very late. His blue sailor uniform drooped, out of order as he slumped against the door, fanning himself with his sailor cap, with white feathers falling away from his head and body in the process. His gasping for air hinted at his semi-intelligible speech; the kind of speech and way of talking you could only understand if you had known him for years. Donald Duck’s speech alone made it difficult to work with, but if you throw in his temper, lack of discipline and overall mischievousness, you had to either really love the guy or really can’t stand being around him whenever you worked for him. How he had Mickey, Goofy, and countless other friends around him for all these years in the business was still a mystery…currently under investigation. “Sorry I’m late,” Donald gasped, “the nephews wanted to know if we decided anything about the second season. There’s rumor they won’t be in the House of Mouse band.” “That’s alright,” said Disney, “we only just started. As for the rumor, we haven’t decided anything about the second season just yet. We’re going to have a temporary break from the season.” The trio looked up at Walt in surprise. “Gawrsh, sir,” said Goofy, “we only just started to pick the show up off the ground. Are we already in danger of cancellation?” “It can’t be,” said Mickey, “I was told by the producers we were scheduled for a new season next January!” Donald stared at Mickey scrupulously, “You were talking with the producers, again? Typical.” He shook his head, “Why are you always the first to know these things? Every time I ask about these things, I get the runaround!” Mickey shrugged, “I don’t know what to tell you, Donald. Maybe if you were nicer to the staff? You do act like you’re the one in charge a lot…” Donald stamped his foot, “Don’t patronize me! I outrank most of the staff! And you’re always getting the starring parts! You’re-“ “Okay, that’s not fair,” Mickey started. It took a bit to annoy him, but Donald seemed determined to get his way, “You’ve had more theater shorts, cameos and guest appearances last year than me! I’ve only been in a few movies and a couple of guest appearances, and none of the starring me, Donald!” Donald was starting to turn red. Whether it was from embarrassment or anger was anyone’s guess. “Yeah, well you-“ Donald started. “Boys.” The two stopped abruptly and slowly turned towards Walt. His face was stern, and body language was subtle: arms folded, standing up straight, and looking down slightly at Mickey and Donald. The two’s reaction to Walt was of fear, but not of employer-and-subordinate-kind. Rather, it was the kind of fear two brothers had when their father was angry with them. Despite whatever kind of argument they had, neither of them wanted their father to be disappointed in them, nor would they wish that on their brother, no matter what needed to be aired out between them. “That’s enough,” Disney said, quietly. Mickey and Donald lowered their heads slightly. “Yes, sir.” Mickey said “Sorry, chief.” Donald replied. “Thank you,” said Disney, “To answer your previous questions, we’re taking a break from the confirmed second season. No, we’re not in any danger of cancellation or anything like that. We’ve been approached with an offer for a…special project.” Mickey, Donald and Goofy looked at each other in confusion and curiosity. Special project? What did that mean? Disney continued, “We’re going to work on a video game, but at the same time we’re going to treat it like a movie.” The three flinched. Disney tilted his head, “Is there a problem?” Goofy stepped forward, “Umm, sir? We haven’t had much luck with video games in the past…” “Goofy’s right, sir,” Mickey nodded, “We all had our attempts at video games. The closest we had to any real kind of success was the “Castle of Illusions” game.” Mickey gestured towards Donald, “Donald technically had a bigger success with his “Cold Shadow” game, except-“ “Except I never got billed credit for it,” Donald finished, annoyed, “They gave credit to my lookalike cousin from Hawaii.” “We seem to do better at the, whatchamacallit…” Goofy scratched his head, trying to remember the term, “…oh yeah, “educational games,” like math and stuff.” Disney nodded, “Your concerns are well founded. However, this project has come from our Japanese branch. The offer has come from a company friend of ours, SquareSoft.” “SquareSoft,” Mickey repeated, “…how do we know them, Chief?” “We used to share the same building when we worked on our separate projects.” Disney explained, “Every now and again the producers would get together and exchange ideas. Which is precisely how this one formed. The creator, Tetsuya Nomura, became involved in a conversation of ideas, and volunteered to lead the project.” “”Producers would get together and-“…wait…” Donald’s head furrowed, as if he was thinking of something unpleasant, “…is this project going to be another joint collaboration?” “Yes, Donald,” Disney nodded, “it will, indeed.” The trio groaned. “Excuse me?” Disney said, surprised. He usually received more enthusiasm than this. “Well, sir,” Mickey started, “it’s not that we’re not onboard, it’s just…we had less success with a joint collaboration than the video games!” “He’s right, boss,” Goofy chimed in, “It was that movie, “Who Framed Roger Rabbit?” People showed to see us with those Warner Brother toons, but it wasn’t that big of a hit.” “That duck of theirs was daffy, too.” Donald muttered to himself. “Boys, I assure you, I wouldn’t approach you with this project if I didn’t think there was a good shot at it,” Disney stated, “but I will be honest with you as well: it’s a gamble. The board of SquareSoft, the company Tetsuya works for? They’re not necessarily agreeing with this plan: he’s kind of on his own on this one. He assures me that this plan will work, that it’s a surefire hit, he just needs a good script and cast.” Donald’s eyes widened, “His script isn’t complete, yet?!” “No sense writing a complete script until he knows what he has to work with,” Disney replied, “he has a rough draft, but it’s subject to change if he gets something he needs…or if something goes wrong.” Donald rubbed his forehead with his feathered fingers, “Phooey…” “Also,” Disney continued, “a good amount of this project will be oversees.” Goofy looked a little suspicious, “How far are we talking?” “Japan.” “Oh, well, that’s not so far,” Goofy replied, smiling. Donald and Mickey agreed as they conferred amongst themselves…then stopped. They looked back at Walt, wide-eyed and shocked. “JAPAN?!” “You’d be there for the majority of the project.” The trio staggered slightly. For a “surefire hit,” it’s looking more like a lucky shot in the dark, at best. “Chief…” Donald stammered, “…you can’t be serious…” Walt walked back to his desk, “Boys, I know this is a risky move. I’m not exactly in a hurry to loan out my three biggest stars to another company without knowing what I’m getting into. Rest assured, whatever happens, we will not make the same mistakes that we made when we worked with…the first company.” Mickey nodded slightly, “Universal.” Walt closed his eyes. His hand automatically ran along an old art pad he kept towards the front of his desk. For a brief moment, he recalled his first cartoon, feeling the outline of the pencil indentions on the top sheet of paper. “Yes,” Disney whisphered. The trio shuffled slightly. They could never forget what a touchy subject this was for Walt. Their very first was created with Universal…and lost. This kind of deal would not have been made if he wasn’t absolutely sure it would be a hit. “What’re we working with, Mr. Disney?” Goofy asked. Walt opened his eyes and smiled back at Goofy, “Mr. Nomura has sent us these rough draft scripts.” He handed a copy to each of them, “read through it, and meet back with me by the end of the week. Same time and place. Mr. Nomura has agreed to a video teleconference with us to discuss it in greater detail, if there are any questions.” Mickey, Donald, and Goofy nodded, and proceeded to leave. “And boys?” They stopped and turned towards Walt again. “Keep in mind that I’m not going to force you into this. If you’re not comfortable with this project, you will be allowed to back out of it, but also keep in mind: whatever we start together, we finish together,” Disney smiled, “Ok?” The trio grinned and nodded, “Ok!”
*huggles* :3
http://static.fjcdn.com/pictures/Meanwhile+in+scotland+as+seen+in+other+places_68fc84_4822236.jpg
:3 Ayup. No problem
Nice new avy :3
You know what I mean, knothead XP lol
:-/ you don't sound it...
You alright?
Hey
I would think time travel would have to be investigated further in kh3 and chi, because just to throw it in during 3Ds as a way Xehanort survived with little to confusing information as: Mickey: how did you survive?! Xehanort: I went back in time and made copies of myself. Mickey: O_O To do that is silly. But at the same time the retconned thing may be Nomura's way of starting over; he said this was the last of the Dark Seeker series, not the end of KH in general. He may use the next game following KH3 as a way of both a sequel series and a reboot at the same time. Who knows?
Ok, my browser is being difficult, so I'm sorry if somebody has already created a similar thread. Here's what I've found so far: Based on what I've read/dug up on Kingdom Hearts III and chi, this seems to be the final installment of the Dark Seeker saga, where Xehanort is putting his master plan into action, to create an actual X-blade, etc., which has all stemmed from his fascination/curiosity of the Keyblade War. The war is said to have taken place many years before the start of the series. In chi, it's implied that a keyblade master bestowed a book called the Tome of Time (or Book of Prophecy, not sure if they are the same or two different books) to 5 apprentices, who read about the war between light and darkness, light falling to darkness, and the five trying to prevent it. They do this by pulling warriors from the future (called fragments, I think), to try and prevent the light/darkness future from happening. The actions, along with the storyline, lead up to the beginning of the keyblade war. Now, here's what's popping through my mind: At this moment, there's no set timeframe as to when these keyblade warriors are pulled from their respective time, so it could be many years after the keyblade war takes place (for all we know they are ripped out around the same time as Sora and his adventures). These actions could be the indirect result in Xehanort's desire to obtain the X-blade, forming Terranort, and so on, along with the world's being submerged into darkness. My thought is, since Sora is established as "the key", to stop Xehanort once and for all, would he be able to find a way to undo/end the paradox? The "time travel" thing that Xehanort has used to gather 13 of his selves might be out, but if Sora found a way to, say, prevent the 5 apprentices from performing their actions, it could undo the keyblade war, prevent the light from being destroyed (albeit temporarily), and could change the layout of the worlds from many separate fragments to one complete world. Thoughts?
The picture is up now. Sorry, I had never submitted a picture to this site through an uploaded image before, so I had to guess at it afterwards.
Let's face it, this is the Mickey Mouse we want to see in a Kingdom Hearts game.[DOUBLEPOST=1436392409][/DOUBLEPOST] View attachment 42598
I guess the next question is, do you know how to start a new conversation (new version of pm)?