Now, you have a simple objective: spread terror. And how you do this is by creating monsters. There will be a wide veriety of monsters from classics like vampire, zombies, and werewolves to mythological monsters like sirens, gorgons, and dragons and many many more to choice from.
Now you'll start out small with only a hand full of options to pick from. As you progress through the game you can unlock more with Terror points. Terror points are what you get when one of your monsters do what they do best. Terror Points are basically your in game currency allowing you to gain more stuff to assist you in your goal. There is also Power Points which are what you need to create monsters, which at the start is very low but can be upgraded with terror points.
And your powers aren't just limited to monsters, you can create whole locations! You can use your powers to spawn a Gothic castle in the middle of the woods, att which point you can populate with monsters to terrorize people who come across it. Or you could create a demonic carnival, or a derelict asylum, or an ancient temple.
You could also use your powers to mess with the environment! After all, it'd be scary to be stalked by a psycho killer in a Gothic castle on a dark and stormy night.
The AI would be pretty advanced as well. Every monster would be unique and have their own behaviors. Of course this also means that not all of them will get along. Two kaiju for example would be more concerned about killing each other than the city you plopped them into.
The human AI would need to be the same. They need to protect themselves after all. And as the game goes on, if you have a habit of using certain monsters over others, the humans will develop plans to beat them. Such as making zombie cures, getting priests to banish demons, building giant robots to fight monsters.
Kind of reminds me of a really advanced phone game or maybe Civilization. If you stick two kaiju in a city and they go all out killing each other, would the city get demolished too? Wouldn't it be better to do some enslaving? Dead people aren't scared of anything after all. Instead of creating physical manifestations of terror, wouldn't it be more energy efficient to make people hallucinate? That way, they can't fight back.
Well mass death by monster freaks the hell out of people. But death and destruction is only one of two methods to spread terror. The other is more subtle, more psychological though typically slower method. Units such as Cultists, Men in Black, Living Statues, and beings like Slenderman spread fear through methods of stalking or through a sense of wrongness.
Ah, so that feeling people get walking through a park at night and wow those statues didn't look so creepy in the daylight what was that noise why does it feel like someone is watching me. Living statues like Weeping Angels or something else?
Yep. Remember, the monsters in this game are based off Human fiction that you viewed so of course they'll keep their weaknesses if they have any. Ones that have no weaknesses are otherwise extremely expense units, both in terms of how many Terror Points you need to unlock them and how many Power Points you need to summon them.
Your Avatar. Which you'll need a cheat code to be in any way selectable, and it would be the most expensive unit to unlock with Terror Points and to summon with Power Points.
But if we don't count that, any one of the Horsemen of the Apocalypse would definitely the highest.
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