I suppose, but I could always make a separate save anyway. Normally I will save using cheats if I am playing through the game with them, because I've finished the game previously ect.
Don't mind if you can't save, but I was just curious. Thanks anyway buddy, I owe you one.
Edit: Tried it and yeah not a good idea. Donald disappeared. Got extra saves though so no problems. Also CGJ00A when using limit breaks in limit form when you have the keyblades after finishing you can't use another. Maybe worth fixing for the next updated version, of course when you have the time and all.
Can't be bothered to download pcsx2 1.2.1 because its more hassle than its worth to set everything up again. Depressing that these sorts of things aren't compatible with the new versions.
Not working for some reason. It does make windows ping noise when I press shift though. Seems like codes and trainers don't like me on here :([DOUBLEPOST=1406999986][/DOUBLEPOST]
If its dual wielding anti then that's good enough. Will try the code anyway.
So for the time being. What exactly do I need to do with cheat engine to get the trainer to work? Cheat engine for me doesn't open when I open the trainer even when I have it downloaded.
Even if I open cheat engine manually what exactly do I do?
What I wanted was to have antiform with 2 keyblades and using them in the manner of the video I posted. Swinging them around with dem crazy combos and such. I've indentified from the video that the person is using an antiform model with final form attacks. Will your code allow me to do that?
Also I tried the final form to antiform code you gave me and it gave me the same result as before. Kicked out the map and stuck. Honestly I think its a problem with me personally given that others have used codes like this with no problems and they have english patch and on an emulator.
Basically, whenever I use certain codes on my pcsx2 emulator for Kingdom Hearts 2 Final Mix is causes problems.
For example, there was a code that changed Sora to the Antiform model and upon loading the game it, well see the image below (Basically I end up outside the geometry of the level and am unable to move or do anything)
I don't know what's causing it. I am using an English patch and so I though I would try the unpatched version because I've heard how the patch changes various bits of code around. I did it and the same problem happened.
I also tried using codes created by Sean B (Credit to him) that stated Emulator Ver and it still caused the same problem.
It can't be everyone, because I am sure I've seen others capable of testing codes on there emulators with no problems like this.
Also I tested the codes on an unpatched version but the saves themeselfes were created on the patched version. Does that mean If I started a new save on the unpatched version it would work?
I'm also using codebreaker v10 and not emuhaste. Manly because my pcsx2 emulator is v1.3.0
I don't have codebreaker for my ps2 also I don't have swapmagic. My KH2 on ps2 is pal. I only have KH2FM for PCSX2.
Yep, I don't think this code is gonna work. I got thrown outside the level upon loading and am unable to move.
Edit: Google searching the code you translated gave me this.
Anti Form Model V2 = Sora
51C956D0 00000020
01C954F0 00000000
Comparing that to the code you translated....
51c956d0 00000020
01c95670 00000000
I am assuming this means I should change it from 670 to 4f0?
Edit: Nevermind, glitched out the map again anyway.
I tried Sean B's Anti Form for emulator code and the same thing happened again. Don't know why its refusing to work. Maybe is because the english patch moved the code around? So I can't use play as codes but only jokers?
Arghhhh, this is so irritating how antiform doesn't work on here without screwing up my game. :(
Final Edit: Tried it on KH2FM without the english patch and it still didn't work. I honestly don't know what's causing this. If others on here can get it to work on an emulator, why not me?
Would appreciate some advice or assistance in this matter.