Update for you guys :)
As I progress in programming I have the chance to develop my programming skills. Because this is an on going process making a game on a already programmed engine is nice, but I would like to "upgrade" the engine so that the next episode can be as great as it could be. These past couple of days I have been experimenting with what is know as Object Oriented Programming. It is a more sophisticated way of programming, this approach is used in coding commercial games like Kingdom Hearts. So while I wont be able to dive straight into O.O.P I am going to take the time and "re write" my engine. Because O.O.P is so useful it won't take long. Basically im going to need a week to finish the Upgraded engine, this unfortunately means im going to loose a week of work time on Episode 4. But once this is done I will be able to code games much quicker,
- The first design of Sora was of him being a lion with a tail, Nomura wanted him to be like a Disney character
- Idea of having the chainsaw as a weapon came before the keyblade idea
- Sora’s tail was drop during the development of FFVIII
- Sora’s shoes and pants were added when Nomura was discussing the character with Disney
- Sora will be in future games
- Nomura isn’t sure what the future work will be
- Nomura believes Birth By Sleep shows that the Kingdom Hearts Osaka dev team has similar ability to create a quality KH title
- Kingdom Hearts 3 will be implemented as soon as possible
they were good, i get to see the marks on Monday :). did Sσσиŋч вσЧ ever solve the loading problem?
-Edit-
Small little update, while working on EP4 I came across something I had done a while back before the Riku Series. Its a game that I had planned to do, but eventually gave up on because the lack of Birth by Sleep sprites. Then I made Riku's series :P
here is what i have to show you about the old abandoned project before Riku's series, makes sure you turn the volume up!