Am I the only one who finds that to be a load of bull?
Look at ASH: Archaic Sealed Heat. It had a full cast of voice overs in the game.
Gameplay is contained on the bottom of the screen, while the top screen contains a Full Motion Video depicting the action of the battle.
This game also features video pre-rendering process, where segments of complete animation were already compiled before the gameplay rather than render graphics as the game advances. This technique causes the visuals on the small resolution screen to be of higher quality.
But, it was also released on a 2 gigabit (2048 megabit/256 MB) game card. (ASH is a wonderful game)
Dude, if that really does play during the Sephiroth battle (I say 'if' because I'm an AMV creator, so I know what can be done), I am so getting an ARMax
Yes I can, actually. I can hear a world of difference.
You can hear the difference in good headphones, and once you get used to listening to everything in 192 or higher, like I have, you can really tell a difference without headphones.
I'd really like to see this for DS, personally. I believe it could pull it off. Even if the system was similar to that of Final Fantasy XII Revenant Wings, it would still be better than turn-based (and card-based too, for that matter)