I always tought SAVE POINTS are Corridors of Light xD
Sora just can't decide WHERE put them, but still... They serve their purpouse.
Meybe when he became a Master he will start to spam them around like Windy and Groundy... 8D
Yeah, I knew it already, and if you try to load a higher file the new ISO just don't work.
I've just re-colorized the HQ model of Maleficent and Master Eraqus as well as Master Eraqus MQ models, just for trying if it works. The file has perfectly the same size as before the mod =\
What happens is that, I don't know why, I can't properly re-insert all the files back into the BBS0.dat
(the fact that when I re-extract from the .dat, after I try to Insert the edited textures, it gives me all the models in their original state proves it)
It just... Don't re-insert.
And I really can't understand the reason.
Everything goes fine, the window when it shows you all the re-inserting list is there, I wait the time needed, but when is finished... Nothing happened.
This doesn't change a thing.
It happens every time I extract from the BBS0.dat and Insert after the replacement of the textures. If I try the new ISO, or simply re-extract for the .dat, I see nothing changed. All my changes aren't saved!
I don't know why but it seems that it doesn't really Insert anything at all, even if the window pops up and it shows me all the re-insert list thing... That's absurd.
the files needed for it to succede are all there (they tell me that you need FFFF.tmp, INFO and Extra_Animations.txt or it doesn't work... But is all perfectly here. As for FFFF.tmp, it can miss if you randomly close the modding station, just because is a temporary file, but I didn't).
I really can't understand the thing... Is possibile that I'm the only one who can't replace textures because of this problem? =°(
Sorry if I insist but I really can't just give up.
Hi there!
I apologize in advice for my bad english... Italian guy here!
I have a problem wit this tool =(
I used perfectly the program to extract from the .dat files, but when I try to re-insert the files back into the BBS0.dat (after the edit of some HQ models...Before that I've used the "Run Noesis Model Wiever" function to see the model compeltely builded up with my changes, and everything seems fine). I wait till the end of the process. I re-create the iso and launch the game... .... To see that nothing happened.
Than I've tried to re-extract the BBS0.dat file and when I use again the "Run Noesis Model Wiever" I can see that the models are, in fact, again in their original state without all of my changes! So, I have to believe that there is a problem with the "Insert" function and that it can't re-create the BBS0.dat properly? This can be the only thing, though...
"ALL XIII MEMBERS can be used in Multiplayer mode"... Awesome, but that means that you can't play with them in the story mode, right? I mean... If don't have a friend with a DS I can't play with the others Members??? T.T No way