Recent Content by Eclipse11

  1. Eclipse11

    Yeah, I've decided to use your other code for the character modifier, just changing the digits for the character and joker as you suggested. And thanks for all of the information and advice. If you know of any working moveset modifiers or weapon modifiers, that'd be great.

    Or if anyone knows of any working moveset/weapon modifiers that specifically work on the actual japanese game, please let me know. (I'd really want one for modifying characters to Riku's moveset and his weapon, Way to Dawn..)
    Post by: Eclipse11, Jun 24, 2009 in forum: Code Vault
  2. Eclipse11
    I don't quite understand why the codes to modify characters and weapons have so many lines when on the front page, it only says you would need to type two lines, one for the joker, and one for the story mode character mod. Is it because R4's require different sets of codes. I have an action replay DS, and the japanese version of 358/2 days ( I imported it)... and I can't seem to get any of the moveset or character modifiers to work for me. Should I be using the ones on the front page, or are there codes somewhere in the thread that I somehow overlooked.

    Help would be greatly appreciated, I just want to modify certain characters movesets to another character's. And to play as certain organization members in story mode.

    Edit: I highlighted the parts of the code that were slightly changed, or that I couldn't find on the first page at all. Also, I'm only trying to change on the first player, hence why I only bolded those parts.
    Post by: Eclipse11, Jun 24, 2009 in forum: Code Vault
  3. Eclipse11
    Can anyone help me out with this problem?

    "Okay, I have a request. I was wondering if it would be possible to use Zexion with Riku's moveset, and his weapon, "The Way to Dawn". Every time I try this combination, it stops after I select the mission. In fact, I can't get the Moveset Mod code on the front page to work at all, no matter what the combination. Not even for the codes that have worked in videos on youtube. I have an action replay for DS, and help would be greatly appreciated. Is there something I'm missing. I use the Moveset Mod and Weapon Mod, under the animations/effects section. And put Riku's digits into all four areas on the codes. If someone could reply or send me a message with a working, tested code, that'd be great. Even to use other characters besides Zexion with Riku's moveset and weapon. Thanks again guys. Please respond as soon as possible."
    Post by: Eclipse11, Jun 22, 2009 in forum: Code Vault
  4. Eclipse11
    Okay, I have a request. I was wondering if it would be possible to use Zexion with Riku's moveset, and his weapon, "The Way to Dawn". Every time I try this combination, it stops after I select the mission. In fact, I can't get the Moveset Mod code on the front page to work at all, no matter what the combination. Not even for the codes that have worked in videos on youtube. I have an action replay for DS, and help would be greatly appreciated. Is there something I'm missing. I use the Moveset Mod and Weapon Mod, under the animations/effects section. And put Riku's digits into all four areas on the codes. If someone could reply or send me a message with a working, tested code, that'd be great. Even to use other characters besides Zexion with Riku's moveset and weapon. Thanks again guys. Please respond as soon as possible.
    Post by: Eclipse11, Jun 21, 2009 in forum: Code Vault
  5. Eclipse11
    I posted this back several pages ago, but have yet to get a response. I'm not pushing for one or anything. Just thought some people who could have helped may not have seen it, anyways, here it is:

    "I was wondering if it was possible for me to use an organization's official weapon with a different fighting style. Not use a different member's fighting style, but instead a different weapon of their own. For example:

    I want to use Marluxia's official scythe (Graceful Dahlia) with the fighting style and combo associated with another one of his scythes, since the default fighting style is kind of plain. Does anyone understand exactly what I'm saying, and how I would configure these codes to do so. I tried the weapon modifier and used the gear for an old scythe, but the modifier for his signature scythe (Graceful Dahlia) just made me use the default combos anyways."

    Seems like it would be easier to sub one member's fighting style for another one of their own, but I have yet to find any codes on it.

    Help would be greatly appreciated, thanks guys...
    Post by: Eclipse11, Jun 15, 2009 in forum: Code Vault
  6. Eclipse11
    I was wondering if it was possible for me to use an organization's official weapon with a different fighting style. Not use a different member's fighting style, but instead a different weapon of their own. For example:

    I want to use Marluxia's official scythe (Graceful Dahlia) with the fighting style and combo associated with another one of his scythes, since the default fighting style is kind of plain. Does anyone understand exactly what I'm saying, and how I would configure these codes to do so. I tried the weapon modifier and used the gear for an old scythe, but the modifier for his signature scythe (Graceful Dahlia) just made me use the default combos anyways.

    Help would be greatly appreciated, thanks guys...
    Post by: Eclipse11, Jun 12, 2009 in forum: Code Vault
  7. Eclipse11
    I was wondering if anyone could create some sort of code that allowed locking on to fellow organization members/players in Mission Mode. This would allow something similar to versus competition. Help would be greatly appreciated from the expert hackers, haha.
    Post by: Eclipse11, Jun 7, 2009 in forum: Code Vault