I'm having issues with .pnach files for pcsx2. Apparently using crazycat's english patch (FAF99301) makes a lot of the codes in the OP work. Does that include the following?
code #1
Have All Normal/Synth/Weapons/Acc. Items < FM Version, includes all new items and weapons with NO dummies and Key Items >
4032F0B0 00060001
0A0A0A0A 00000000
0032F0C9 0000000A
1032F0CA 00000A0A
4032F0CC 00020001
0A0A0A0A 00000000
1032F0D6 00000A0A
1032F0D8 00000A0A
1032F0DC 00000A0A
1032F0E0 00000A0A
0032F0E2 0000000A
0032F0E7 0000000A
1032F0E8 00000A0A
1032F0EA 00000A0A
1032F0EC 00000A0A
0032F0EE 0000000A
0032F0F3 0000000A
2032F0F4 0A0A0A0A
1032F0FA 00000A0A
4032F0FC 000B0001
0A0A0A0A 00000000
1032F128 00000A0A
0032F12B 0000000A
4032F12C 00100001
0A0A0A0A 00000000
0032F17B 0000000A
2032F17C 0A0A0A0A
0032F181 00000000A
4032F194 000200001
0A0A0A0A 00000000
1032F19C 00000A0A
0032F1AB 0000000A
4032F1AC 00060001
0A0A0A0A 00000000
4032F1C8 00060001
0A0A0A0A 00000000
1032F1E0 00000A0A
0032F1E5 0000000A
1032F1E6 00000A0A
code #2
Infinite Jump for ALL Characters (MAX)
FG2B-47VR-VDB97
9RX7-V774-9K0MW
I converted them into raw using omniconvert and then made a patch file that looks like this, but it doesn't work.